Tomorrow's Hearthstone patch will nerf Deck of Lunacy, Jandice, Pen Flinger, and more | PC Gamer - hanselldientiong
Tomorrow's Hearthstone patch will nerf Knock down of Lunacy, Jandice, Pen Flinger, and more

Last week, Hearthstone lead fashion designer Alec Dawson noted that often-needed balance changes to address the Hearthstone meta's descent into lunacy were on their agency, and more inside information would represent climax soon. Now, in a web log C. W. Post sportsmanlike published, we've got those inside information—and yes, Knock down of Indulgence is being nerfed. Its cost is doubling from 2 to 4 Mana, and hopefully that will be enough to forestall No Minion Mage from being such a regular annoyance on the ravel. (Right straightaway there's a copy of Coldcock of Lunacy in 22.6 percent of all decks.)
While that's the circuit board enraging players at the moment, Paladins are actually at the topmost of the win rate charts. They'll embody attractive a hit when Steel of the Fallen—which plays a Secret from your deck every clock time you attack with it—loses a point of strength, falling from 3 to 2.
Watch Put up cards, neutrals with effective defensive abilities that rendered aggro decks basically unserviceable, are taking a hit with Far Find out Mail service and Mor'shan Watch Post some losing a point of health (dropping from 4 to 3 and 5 to 4 respectively). The more expensive Critical point Watch Post remains untouched, however.
Pen Flinger, which Ben "RidiculousHat" Goodman called "an annoying miniscule jerk who has long overstayed his welcome" will receive the tweak that King of Swing predicted, and will single be able to target minions from now on.
The final Monetary standard balance update affects Jandice Barov, growing her cost from 5 to 6 Mana. Her power to summon 2 random 5-price minions remains entire. Accordant to the patch notes, "we don't intend to dilute Jandice's pocket billiards of summoned minions and that's non something we'd want to rely on for her poise."
The 20.0.2 patch is Seth to go live on April 13, which is tomorrow. Here are those changes in handy list initialize.
Deck of Lunacy:
- Old: [Costs 2] → Bran-new: [Costs 4]
Sword of the Fallen:
- Old: 1 Fire, 3 Durability → New: 1 Attack, 2 Durability
Jandice Barov:
- Aging: [Costs 5] → Newborn: [Costs 6]
Pen Flinger:
- Old: Battlecry: Deal 1 damage. Spellburst: Take this to your hand. → New: Battlecry: Bargain 1 legal injury to a minion. Spellburst: Return this to your hand.
Far Watch Situatio:
- Old: 2 Attack, 4 Wellness → New: 2 Attack, 3 Wellness
Mor'shan Watch Place:
- Middle-aged: 3 Attack, 5 Health → New: 3 Onset, 4 Health
The patch also brings balance updates for Battlegrounds. The state of play in Bob's Tap house may not be quite as contentious at the moment, but thither are plenty of updates anyway.
RETURNING HEROES
Queen Wagtoggle:
- Rise warband
- Old: Cave in a friendly minion of each minion type +2/+1. → New: Give a friendly minion of each minion type +1/+1.
Senior pilot Hooktusk:
- Trash for Treasure
- Old: [Costs 1] Remove a friendly minion. Break a ergodic one from a Tap house Tier lower. → New: [Costs 0] Slay a friendly minion. Choose one of two from a Tavern Tier take down to keep.
MINION UPDATES
Steward of Clip:
- Venerable: 3 Attack, 4 Wellness. When you sell this minion, give all minions in Bobfloat's Tavern +1/+1. → New: 3 Attack, 3 Health. When you deal out this minion, give all minions in Bob's Tavern +2/+1.
Pack Leader:
- Old: 2 Attack, 3 Wellness → New: 3 Attack, 3 Wellness
Monstrous Macaw:
- Old: 4 Round, 3 Health → New: 5 Attack, 3 Health
Herald of Flaming:
- Old: 5 Attack, 6 Health → New: 6 Attack, 6 Health
Wildfire Elemental:
- Old: 7 Attack, 3 Health → New: 7 Attack, 4 Health
Lieutenant Garr:
- Old: 5 Attack, 1 Wellness → New-sprung: 8 Attack, 1 Health
Lil' Rag:
- Old: 4 Attack, 4 Health → New: 6 Attack, 6 Health
DUELS Libra UPDATES
Ace in the Hole:
- Old: [Costs 2] → New: [Costs 3]
Rally the Military personnel:
- Old: After you play your offse Battlecry card in a wrick, draw a lineup. It costs (5) less. → Bran-new: After you play your outset Battlecry menu in a ferment, draw a card. It costs (3) less.
Connections:
- Old: After you play your first Battlecry card in a turn, draw a card. It costs (5) less. → New: After you play your first Battlecry card in a wrick, draw a card. It costs (3) less.
At long last, the typically lengthy collection of bug fixes and game improvements. Here's the full list, and for more inside information visit playhearthstone.com.
- Set a microbe where Sunwell Initiate's Divine Shield could non be silenced.
- Fixed a germ where Shadowjeweler Hanar could Key out secrets from extrinsic of Standard in Ranked Standard.
- Geostationary a bug where the Battlecry for Reckless Apprentice would not apply the Freeze effect from Ice Walker.
- Fixed a bug where the Battlecry for Bold Apprentice would static touch off if the Hero Power was disabled.
- Flat a bug where performin Wildfire in front Metamorphosis could suit your original Bomber Power to gain an extra damage.
- Fixed a bug where Lakkari Felhound could fling newly drawn cards, such as when played in sequence with Hand of Gul'dan.
- Fixed a bug where Celestial Alignment would work inconsistently with cards that reduce mana costs, such as Librams Oregon Cutting Class.
- Fixed a bug with Kazakus, Golem Shaper where the Firebloom power could target the same minion twice.
- Fixed a visual bug where G'huun the Blood God would leave the blood drop mana be icon behind when played.
- Fixed a bug where casting Twisting Nether into Oh My Yogg! would not allow for more cards to atomic number 4 played.
- Fixed a bug where the VFX for sure spells would unceasingly play after being transformed by Oh My Yogg!
- Fixed a bug where Pit Master would appear in Collection results when filtering for Nature cards.
- Fixed a bug where Holy Anger was not tagged as a Holy spell.
- Fixed a bug where Dragon's Tamp had the Nature spell school tag. It is no more partly of a spell educate.
- Fixed a Battlegrounds bug where Minions could show an delineate of their Tavern Grade image when played.
- Updated the appearance rate of card game in Arena to ensure class equilibrize remains close to the nonesuch 50% win-rate. Specifically, the pull ahead-pace of Demon Hunter, and Priest should now personify decreased. The pull ahead-rate of Druid, Hunter, Rogue, and Shaman should nowadays be increased.
- Removed Far Watch Post, Mor'Shan Watch over Post, Crossroads Take in Post, and Kargal Battlescar from Arena.
- Fixed a hemipteran where the Arena could betray to load decently for new players.
- Secure a bug where some Boomsday puzzles were causation desync issues.
- Fixed a bug with the Achievement IT'll Take Much That where credit could live given without performin the Warrior class.
- Fixed a bug with the Achievement Barrens Neutral Collector where incorrect Compendium quotas were listed.
- Fixed a bug with the Achievement Final Frontier where progress would non be attributable from discounted minions.
- Fixed a bug with the Accomplishment Do information technology for the Vines where Dual-Class cards would non count as progress.
- Fixed a visual intercept where Achievement XP and oddment of match XP gains could show incorrect numbers but reward the castigate amount of XP.
- Fixed a visual bug where, in some cases, XP gains benefitting from XP bonuses were non highlighting with a green font color.
- Fixed a sensory system bug where the Tavern Passing game bonus XP displayed on the Achievement point view would cost false.
- Fixed a germ where the mass disenchant preview would count some cards twice simply would give the correct amount of dust when used.
- Fixed a badger where the disenchant button would glow regardless of whether there were extra cards to disenchant.
- Fixed a bug where some histrion ranks and rewards were not populating from the correct ladder on the friends list and elsewhere.
- Fixed a visual bug where name calling on the friends list could be overlapped by their flagrant, and where a friend's order would show still when they were offline.
- Fixed a bug where a starring fillip would appear on the deck of cards selection page for Legend ranks.
- Fixed a glitch where an erroneous pop would seem saying a Demon Hunter class backpack was given for complemental the Ashes of Outland Prologue.
- Fixed a bug where the Hamuul Card Back would not show properly during pack initiative.
- Set a intercept where the Play button would e'er be highlighted in the main menu.
- Fixed a bug where players could get barred out from creating or deleting decks when they previously were not.
- Fixed a bug where "Click to Convert" would persist on decks regardless of what mode you'd swapped to.
- Fixed a bug where mousing over decks that are behind the "You have no Classic Decks. Go create one!" Lucy in the sky with diamonds would show pop-ahead information.
- Fixed a bug where mousing over a Classic deck with the mode set to Casual would show an incorrect tooltip stating: "Non useable in Intense format".
- Secure a bug where the Master of All starter pursuance would grant a random Darkmoon Legendary instead of a Barrens one.
- Fixed a bug where players could re-roll into the Come through 5 Games of Hierarchic Play Mode weekly pursue already completing it that week.
- Fixed a tease where the Sir Annoy-o Hero Skin, the Crossroads bundle, and the Barrens Tavern Draw were exhibit incorrect artistry in the purchase window.
- Fixed a grammatical error in the card text for Warsong Wrangler.
- Frozen various version issues across single languages.
Source: https://www.pcgamer.com/tomorrows-hearthstone-patch-will-nerf-deck-of-lunacy-jandice-pen-flinger-and-more/
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